RAREMIND ARTWORKS

Slider

GAME DESIGN & DEVELOPMENT UPDATE #6 (DECEMBER 2018): THE PROCESS [ABANDONED IDEAS PART 4]

admin | Game Design & Development | December 20, 2018

7. GOOD SHOT Game Objective: Aim Precisely + SHOOT each Zombie with a HEADSHOT

GAME DESIGN & DEVELOPMENT UPDATE #5 (DECEMBER 2018): THE PROCESS [ABANDONED IDEAS PART 3]

admin | Game Design & Development | December 9, 2018

6. ZOMBIE INFIRMARY: STAY ALIVE Game Objective: KILL ZOMBIES & STAY ALIVE lol

GAME DESIGN & DEVELOPMENT UPDATE #5 (JANUARY 2017): BRAINSTORMING INDIE GAME STUDIO NAMES

admin | Game Design & Development | January 21, 2017

Every game released has been released under some sort of company, studio or brand. I grew up admiring the companies/studios Konami (NES), Left Field Productions (N64) or FUNimation with (GBA + PS2) so I knew that I needed a studio company name to release my game titles under and I began brainstorming. 1. LOT A […]

GAME DESIGN & DEVELOPMENT UPDATE #4 (SEPTEMBER-DECEMBER 2016): THE PROCESS [ABANDONED IDEAS PART 2]

admin | Game Design & Development | December 24, 2016

  After a couple more months of trial and error, scrapped game ideas, and overall frustration with the amount of time I was putting towards this passion, I was still constantly finding inspiration to continue and push on. I even started seeing myself improve gradually within the game design process.  Here’s a list of more […]