GAME DESIGN & DEVELOPMENT UPDATE #6 (DECEMBER 2018): THE PROCESS [ABANDONED IDEAS PART 4]

admin | Game Design & Development | December 20, 2018

7. GOOD SHOT

Game Objective: Aim Precisely + SHOOT each Zombie with a HEADSHOT

AIMING + SHOOTING GUN ANIMATION
AIMING + SHOOTING ZOMBIES + RELOADING ANIMATION
ZOMBIE BITING PLAYER (DAMAGE INFLICTED)
ZOMBIE BITING DRAFT PT.1
ZOMBIE BITING DRAFT PT.2
ZOMBIE WALKING
ZOMBIE WALKING
ZOMBIE HEADSHOT PT.1
ZOMBIE HEADHSOT PT. 2

GAME DESIGN & DEVELOPMENT UPDATE #5 (DECEMBER 2018): THE PROCESS [ABANDONED IDEAS PART 3]

admin | Game Design & Development | December 9, 2018

6. ZOMBIE INFIRMARY: STAY ALIVE

Game Objective: KILL ZOMBIES & STAY ALIVE lol

LEVEL DESIGN
SHOOTING PISTOL GAMPLAY
GRENADE EXPLOSION GAMEPLAY
MAIN CHARACTER DESIGN (HOLDING AN UZI)
UZI GAMEPLAY
MAIN CHARACTER DESIGN (HOLDING AN SHOTGUN)
SHOTGUN GAMEPLAY
ZOMBIE PATIENT DESIGN
ZOMBIE DOCTOR DESIGN
ZOMBIE SOLDIER DESIGN
RUNNING W/ CHAINSAW
CHAINSAW SLASHING
PUNCHING ANIMATION
HOLDING PISTOL
RUNNING + SHOOTING UZI
LOADING SHOTGUN
SWAT ZOMBIE
ZOMBIE WALKING